SVG FEGaussionBlur.stdDeviationY свойство
Опубликовано: 25 Февраля, 2022
Свойство SVG FEGaussionBlur.stdDeviationY возвращает объект SVGAnimatedNumber, соответствующий компоненту stdDeviationY элемента FEGaussionBlur.stdDeviationY.
Синтаксис:
var a = FEGaussionBlur.stdDeviationY
Возвращаемое значение: это свойство возвращает объект SVGAnimatedNumber, соответствующий компоненту stdDeviationY элемента FEGaussionBlur.stdDeviationY.
Example 1:
<!DOCTYPE html> < html > < body > < svg viewBox = "0 0 1000 1000" > < filter id = "lightMe2" > < feGaussianBlur in = "FillPaint" stdDeviation = "10" edgeMode = "wrap" id = "gfg" /> < feComposite in = "SourceGraphic" in2 = "light" operator = "arithmetic" k1 = "1" k2 = "0" k3 = "0" k4 = "0" /> </ filter > < rect x = "20" y = "20" width = "200" height = "200" fill = "green" style = "filter: url(#lightMe2);" /> < script type = "text/javascript" > var g = document.getElementById("gfg"); console.log(g.stdDeviationY) console.log("stdDeviationY value is : " , g.stdDeviationY.baseVal) </ script > </ svg > </ body > </ html > |
Выход:
Example 2:
<!DOCTYPE html> < html > < body > < svg viewBox = "0 0 1000 1000" > < filter id = "lightMe3" x = "-50" y = "-40" width = "200" height = "150" > < feOffset in = "BackgroundImage" dx = "10" dy = "10" /> < feGaussianBlur in = "offset2" stdDeviation = "3" id = "gfg" /> < feMerge > < feMergeNode in = "blur" /> < feMergeNode in = "SourceAlpha" /> </ feMerge > </ filter > < rect x = "20" y = "20" width = "200" height = "200" fill = "green" style = "filter: url(#lightMe3);" /> < script type = "text/javascript" > var g = document.getElementById("gfg"); console.log(g.stdDeviationY) console.log("stdDeviationY value is : " , g.stdDeviationY.baseVal) </ script > </ svg > </ body > </ html > |
Выход:
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